Monday 30 March 2020

Frostgrave - Lair of the Ghoul Queen


The Lair of the Ghoul Queen is the seventh scenario in the Thaw of The Lich Lord campaign for Frostgrave.. Our warbands are investigating rumours of a treasure horde hidden in an underground vault, when they find themselves trapped in the subterranian domain of the Queen of the Ghouls... 

At the start of the game there is no way to exit the board. The Ghoul Queen lurks in the center of the table. There are 4 trap doors and 4 treasures around the middle area, and one treasure with the Ghoul Queen. At the start of every creature phase, a ghoul will crawl up out of a random trapdoor unless someone is standing on top of it. The players also have two ghouls each that they can place once each per turn to ambush their opponent. At the center of the board is a lever that will open one of the 4 exits from the table. There is no way off the board until the lever has been pulled.. 

As well as the five treasures on the table, if anyone kills the Ghoul Queen, they can search her body to retrieve the special "Amulet of the Ghoul Queen"...  There is XP to be had for killing the Queen, pulling the lever in the center of he board, killing Ghouls, and getting our wizards off the table...

In addition to all that, we decided to use Ulterior Motives this time. Lizzy had "Soul Drain"... which meant that she placed a trap door on my side of the table, and if she activated it, it could potentially suck anyone near it out of the game if they failed a Will roll... but would then reveal a very special treasure... I had "The Money Pit" which meant that I had to place a pit within Lizzy's side of the board. If the game ended with at least one member of my warband on the table and none of Lizzy's dudes had come into contact with the pit at any point in the game, I would get a load of  extra gold and some XP....

The table set up at the start of the game.

The Ghoul Queen lurks on her throne in the center of her underground lair.


It's a few weeks since we played this game, so a lot of the details of the action has gone out of my mind... here are some of the more memorable moments in pictures...

Lizzy's construct approaches a treasure and a trapdoor.

My Wizard summons an Imp.

Lizzy's guys have got a treasure...

My Rangifer and thief take on the Ghoul Queen..




My Apprentice and crossbowmen are fighting a Ghoul...





Who will get the treasure from the center of the table?


The Minor Demon of my Apprentice tries to stop Lizzy's guys from sneaking off with the treasure...


The Minor Demon struggles on... but not for much longer!

Just as Lizzy's groups try and exit the table with two treasures... a gang of Armoured skeletons appear!

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