Last night we tried a variation on "The Library" scenario from the Frostgrave rulebook... I had enough scenery to make a 30" square sewer with
World Works Games scenery... we house ruled that any figure starting their phase standing in an open Sewer would lose a health point. It was a fun game, lots of walls to break line of sight, we used the Ulterior motives cards too, and the updated rules for experience from the new "Maze of Malcore" expansion. The only disappointment was that no wandering monsters turned up!! - Now that we've levelled up our Wizards a bit (level 7 and 9) I'm thinking of suggesting we change the chance of a monster appearing to a roll of 12+ rather than 16+....
The sewer set up - I made it in 4 pieces for easier temporary storage and transport...
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