INCINERATOR is a two part mission for any level Rangers for the RANGERS OF SHADOW DEEP co-operative tabletop skirmish game. The second part of that mission is - "Prison Break"...
Our heroes, barely alive, burst through the door over the body of Odis their fallen comrade.. They had entered a smallish guard room. In the center of the room were three surprised looking Temple Guardians, and hanging out in the far corner were two Gnoll archers. Eight doors were in the surrounding walls... one of these doors must be the exit to the grim prison...
Our current lineup of Heroes:
Alfie's Team:
Arthur - Ranger (level 11)
Malvolio - Conjuror
Fern - Guardswoman
My Team:
Jennifer - Ranger (level 11)
Archibald - Archer
Seb - (a character from the Bloodmoon mission who is now a companion)
Our bedraggled heroes burst into the room... |
We decided that we would split into two groups to try and find the exit as quickly as possible.. There were two decks of cards for this scenario, an Event Deck as normal, and also a Doorway Deck which referred to a table to determine what was behind each of the doors.
There was no Creature or Event phase in the first turn, as the baddies were surprised by our heroes sudden entrance..
My guys headed up the left side of the room, and Alfies up the right. Jennifer opened the first door, and found a huge figure with a puzzled look on his face staring back at her.. It was a confused and slightly beaten up Ogre. He quickly introduced himself as Gorbin, and (due to a high leadership roll from Jennifer) decided he would join us in our desperate prison escape attempt!
The next door to be opened was by Arthur, who came eye to eyes with a giant fly emerging from a room full of rotting meat! Malvolio ran to help him, and between them they killed it. The Gnolls were shooting from their corner... but not having much luck.
Seb opened the third door. He found himself staring up at the boney face of an Ogre skeleton. It hit him over the head and knocked him out instantly.
Seb opens a door to find an animated Ogre Skeleton!! |
Aaaargh!! |
Fern finds herself alone as the Temple Guardians close in.... |
Archibald finds an empty room, and Jennifer fails to hit a Gnoll with her bow... |
Archibald and Jennifer now found themselves targets for the arrows of the gnolls. They were both knocked out!
Last man standing - against all odds Gorbin tries to find the exit... |
And that was that. Our heroes failed in their prison escape. They were thrown back into cells by the minions of the Shadow Deep to await their fate.
This was very hard. Starting on such low health, our guys didn't stand much of a chance. Luckily no-one died this time...
After what seemed like ages, our heroes and Gorbin would finally be rescued from the prison by another group of fresh faced rangers sent by Lord Arklin of Alladore... who are this new team of Rangers? We will find out in the next mission.... "Ghost Stone"
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I created all the floorplans for this mission using the fantastic free resources available from
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