Saturday, 18 July 2020

Rangers of ShadowDeep - Incinerator - part II

INCINERATOR is a two part mission for any level Rangers for the RANGERS OF SHADOW DEEP co-operative tabletop skirmish game. The second part of that mission is - "Prison Break"...

   Our heroes, barely alive, burst through the door over the body of Odis their fallen comrade.. They had entered a smallish guard room. In the center of the room were three surprised looking Temple Guardians, and hanging out in the far corner were two Gnoll archers. Eight doors were in the surrounding walls... one of these doors must be the exit to the grim prison...


Our current lineup of Heroes:
Alfie's Team:
Arthur - Ranger (level 11)
Malvolio - Conjuror
Fern - Guardswoman

My Team:
Jennifer - Ranger (level 11)
Archibald - Archer
Seb - (a character from the Bloodmoon mission who is now a companion)

Our bedraggled heroes burst into the room...
We had three characters each now. Our Rangers were on 6 health points. The other four were only on 1 health point each. The first thing that Jennifer the ranger did was to use up her Healing Spell on Fern, bring her up to 6 health points also.

We decided that we would split into two groups to try and find the exit as quickly as possible.. There were two decks of cards for this scenario, an Event Deck as normal, and also a Doorway Deck which referred to a table to determine what was behind each of the doors.

There was no Creature or Event phase in the first turn, as the baddies were surprised by our heroes sudden entrance..

My guys headed up the left side of the room, and Alfies up the right. Jennifer opened the first door, and found a huge figure with a puzzled look on his face staring back at her.. It was a confused and slightly beaten up Ogre. He quickly introduced himself as Gorbin, and (due to a high leadership roll from Jennifer) decided he would join us in our desperate prison escape attempt!

The next door to be opened was by Arthur, who came eye to eyes with a giant fly emerging from a room full of rotting meat! Malvolio ran to help him, and between them they killed it. The Gnolls were shooting from their corner... but not having much luck.

Seb opened the third door. He found himself staring up at the boney face of an Ogre skeleton. It hit him over the head and knocked him out instantly.


Seb opens a door to find an animated Ogre Skeleton!!

Aaaargh!!
One of the gnolls rolled high, and knocked Malvolio out. Arthur killed a Temple guardian, but was then knocked out by another one! This left Fern by herself on the far side of the room from everyone else. She had two Temple guardians on her, and she was the nearest target for the gnoll archers... this was when a skeleton appeared from the dark corner to her left and also started to approach her! Gorbin could see what was going on and decided to try and help - he started lumbering across the room...

Fern finds herself alone as the Temple Guardians close in....

Archibald finds an empty room, and Jennifer fails to hit a Gnoll with her bow...
Archibald and Jennifer were only finding empty rooms... Fern was overwhelmed by the two temple guardians, she managed to kill one - but was knocked out by the other... Gorbin just couldn't get to her in time to help.. The Ogre skeleton, and now two other skeletons were jerkily moving to catch up with Gorbin as he thumped across the flag stones towards Ferns crumpled body...

Archibald and Jennifer now found themselves targets for the arrows of the gnolls. They were both knocked out!

Last man standing - against all odds Gorbin tries to find the exit...
This left Gorbin as the only friendly prisoner left upright! He tried to get to one of the three remaining unopened doors... but he went down in a tangle of boney limbs as the two skeletons,  a temple guardian and the animated skeleton of an Ogre all jumped on him...

And that was that. Our heroes failed in their prison escape. They were thrown back into cells by the minions of the Shadow Deep to await their fate.

This was very hard. Starting on such low health, our guys didn't stand much of a chance. Luckily no-one died this time...

After what seemed like ages, our heroes and Gorbin would finally be rescued from the prison by another group of fresh faced rangers sent by Lord Arklin of Alladore... who are this new team of Rangers? We will find out in the next mission.... "Ghost Stone"

...


I created all the floorplans for this mission using the fantastic free resources available from

Wednesday, 1 July 2020

Desert Characters for Rangers of Shadowdeep







The up-coming "Across the wastes" Mission for Rangers of ShadowDeep has got a desert theme... so we're going to need some suitable characters! I ordered these dudes from Wargames Foundry - They're from their "Darkest Africa" range, and I thought they would be great miniatures for new companions for our Rangers, or any NPC characters that might show up...