Saturday, 23 November 2019

Rangers of Shadow Deep - Burning Light - Part II

We have moved on to "The Hospital" for our second scenario in the "Burning Light" campaign for Rangers of Shadow Deep...
 
(There are some spoilers here - so if you are planning to play through this mission yourself, maybe don't read this until after you've had your own game experience...)

Our crew are slightly battered from our encounters with the undead in the courtyard... hopefully we can find some medicine or something in the Hospital to help us out!

On entering the building we discovered that the whole room was covered in sticky spider webs... there were six beds in the room with large cocoons on them...in the far corners were two large closets that appeared to be locked, and in front of those locked doors were two giant spiders!

Set up for "The Hospital"

A Giant Spider lurks by a locked door...
It was very slow going - The special rules for this scenario stated that we had to treat the whole room as "rough ground" because of the webs everywhere... so we were all at half movement.

Both our Rangers reached and searched beds in the first turn. Jennifer my ranger found a couple of magic arrows that do extra damage... unfortunately Alfie's Ranger was attacked by a swarm of tiny biting spiders, he was slightly damaged and poisoned! This reduced him to one action for the rest of the game unless he could be healed back to full health... The two spiders started to move across the room towards us as we slowly moved towards the far wall... The first event card was turned over - and everyone apart from Fern and Hattie failed a strength roll, and ended up getting tangled in webs and having to forgo their actions in the next turn...

Whilst no-one could move, a Spider runs across the room and attacks Seb...

Caught up in the webs, everyone misses a turn apart from Fern and Hattie...
The spiders ran to attack my Ranger on one side, and Seb on the other... My Ranger killed her spider with ease - but Seb was injured and poisoned by his... Hattie and Fern moved further across the room..  The next event saw hundreds of tiny spiders dropping on us from the ceiling... this was the end for Seb - and he was knocked out... Hattie, Geoffrey and Archibald all took minor damage... but were also poisoned, reducing them to one action each!

Two more Giant Spiders appear from under some beds!

Poisoned by spider bites half our guys can only do one action per round!
Jennifer moved further into the room and cast a healing spell on Arthur - returning him to full health, and restoring his actions back to normal... Malvolio blasted the spider that had attacked Seb with a fireball, and that was the end of that!.. That was when two more giant spiders appeared from under the beds we had just searched...

Whilst everyone else was struggling through the webs to get to the other side of the room, Jennifer shot one of the spiders using up her "Steady Aim" ability for this game, and Arthur and Malvolio ended up in combat with the other spider.. Arthur took damage, and ended up being poisoned again!!

Another spider appeared on one of the beds on the other side of the room...
 

Here comes another giant spider!

A giant spider attacks Arthur.. Malvolio jumps in to lend a hand...
With his one action, Arthur used his "Frenzied Attack" ability to kill the spider that had just poisoned him... Fern and Hattie made it to one of the closets and broke down the door - finding something interesting which may be of use later? Two more spiders appear...

Geoffrey was knocked out by one of the spiders, and Archibald ran to help... Jennifer shot the other spider and moved further across the room.... everyone else tried to move nearer to the unsearched beds..

Alfie decided that he wanted Arthur to shoot the spider that was fighting Archibald my archer. He had a clear line of sight, but the rules state that you can't target a figure that is in combat. We talked about it and decided that if he really wanted to do it it would be 50/50 whether he would hit Archibald or the spider... Alfie thought it was worth the risk! I didn't... but I said it was Alfie's decision. Alfie rolled for it, and luckily he hit the spider... and it was very lucky, as he rolled a 20 as his shooting roll!! Phew! - I hope Alfie isn't setting a precedent here with his blase attitude to the lives of my companions!!

Slow progress across the board... can we search all the points of interest before we run out of time?

Jennifer the Ranger searches a web cocoon...

Archibald has failed to search the webs on this bed... luckily Fern is close at hand to have another go...
All the spiders were dead, but now half of us were poisoned, and couldn't move very far... between us we managed to search the rest of the beds, we found some interesting things, but no medicine or clues to the location of the special Decanter we are searching for. We run out of time before we could make it to the other closet. We will never know what was in there....

Geoffrey and Seb both recover after the scenario, but are at reduced health again. We got just over 40xp for this scenario... still not enough for us to level up, but Hattie and Archibald are now on 10 progression points each - so they get to chose to get +1 on either their Fight or Shoot stats. Hattie chose Fight, and Archibald chose shoot.

Alfie has decided that we should go up one of the staircases for the next scenario... up to "The Dormitory"...

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I created all the floorplans for this campaign using the fantastic free resources available from

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