Guarding a broken cart in the centre of the board are four Death Cultists. In the cart are four treasure tokens.. The Death cultists are waiting for reinforcements. At the end of the third turn a gang of four ghouls will turn up...perhaps to lend a hand with cart maintenance? Two other treasures were placed normally on the board.
We decided to use Ulterior motive cards. I had "Ice storm" which meant that at the end of turn four there would be a deadly blast of icy weather... if one of my spellcasters was standing on a special trap door at least halfway across the table, then they and anyone within 12" of them would be safe from the icy attack... Lizzy drew "Galvanize" which involved getting two of her figures in contact with a runic stone and a magic gateway 10" away from each other and completing a magic ritual to empower one of her figures with a deadly fighting ability.
Table set up at the beginning of the game |
Death Cultists guarding their broken cart full of treasures.. |
So after the disaster for my last team in scenario two, I decided to try and play things a bit more cautiously with my new (very similar) level zero Summoner... My Wizard plus a couple of Infantry men and a thief headed off up the right hand edge of the board (moving towards my secret trapdoor objective)... my Apprentice plus a thief and a couple of thugs started heading towards the broken cart, and my two crossbowmen made for some steps up onto a walkway that would provide a good views of the centre of the table and hopefully a good spot for a bit of shooting.
Lizzy's team also moved in groups from her starting edge towards the middle of the board.. two of her guys split off from the rest - one heading up some stairs on the opposite end of the walkway my crossbowmen were going up...and the other towards the treasure that was nearest her end of the table...
The next round saw my Wizard and Apprentice attempting to summon Demons... They both succeeded, my Apprentice summoned an Imp, and my Wizard damaged his health by two points to empower his spell and summon a Minor Demon. My crossbowmen moved onto the walkway over looking the Death cultists and failed to hit them with their crossbows.
Lizzy's team crept more towards the centre of the board, her guy on the stairs moved nearer, and hid out of line of sight of my crossbowmen...and one of her team picked up a treasure...at this point a giant rat appeared in the middle of my starting edge...
Giant Rat attack!! |
Meanwhile my apprentice's Imp killed the giant rat, my two crossbowmen failed to hit anything again, and my thief dragged his treasure nearer to the board edge whilst trying to keep out of sight of everyone... and then at the end of the third round, four Ghouls arrived on the right hand side (my right) just behind where my Wizard and my Infantry men were...
Lizzy's warband struggling to fight off a pair of Serpent Men... |
Some of Lizzy's mob moving in towards the treasures on the cart... |
A pair of terrible shots overlooking the chaos... |
There was a mad scramble for the treasures - whilst one of my crossbowmen dropped down from his perch to try and secure one of them, a melee erupted over one of the others - resulting in one of Lizzy's guys getting knocked out by my Wizard - then my Wizard getting knocked out by one of Lizzy's dudes (so much for being cautious!!) and then my thief running off with the treasure. Both my crossbowmen were then finished off by the remaining members of Lizzy's team... One of my Infantry men was knocked out by the ghoul gang...and then making his final stand, my other infantryman who was down to only one health point, managed - in a frenzy of desperate two handed skull smashing, to kill all four ghouls...and then limp off the table....
Minor Demon holding off the ghouls! |
My wounded Infantryman down to 1 health point faces off with the final ghoul... |
I didn't end up being that cautious in the end - but it all turned out ok this time....luckily!!
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